Hanzou Miramoto
Male Drow Ninja 2
LN Medium Humanoid (elf)
Init 2; Senses darkvision 120 ft., low-light vision; Perception +7


Defense 12, flat-footed 10   (2 Dex)
Armor DR: 4/magic or Large   (4 armor)
Critical Defense:
6   (4 DR, +2 Dex)
Vig 14 (2d8) Wnd 20 (Threshold 10)
0, Ref 5, Will 0; 2 vs. enchantments
Immune magic sleep; Resist elven immunities; SR 8
Weakness light blindness


Speed 30 ft.
Melee Masterwork Katana +5 (1d8
Ranged Composite shortbow (Str 3) +3 (1d63/x3)
Special Attacks ki attack speed, sneak attack 1d6
Spell-Like Abilities Dancing Lights (1/day), Darkness (1/day), Faerie Fire (1/day), Vanishing Trick


Str 17, Dex 14, Con 10, Int 11, Wis 10, Cha 14
Base Atk
1; CMB +4; CMD 16
Feats Skill Focus (Stealth)
Skills Acrobatics +7, Climb +2, Craft (alchemy) +5, Disable Device +8, Escape Artist +6, Fly +1, Linguistics +5, Perception +7, Profession (sailor) +4, Ride +1, Sleight of Hand +6, Stealth +9, Swim +6, Use Magic Device +7 Modifiers ki jump (running start)
Languages Common, Dwarven, Elven, Undercommon
SQ ki movement, ki pool, ki stealth, poison use, poison use
Combat Gear Caltrops; Other Gear Masterwork Lamellar (leather) armor, Arrows (50), Composite shortbow (Str +3), Masterwork Katana, Backpack, masterwork (33 @ 30 lbs), Bedroll, Belt pouch (1 @ 2 lbs), Chalk (10), Flint and steel, Grappling hook, Mirror, Piton (10), Soap, Spider’s silk rope, Thieves’ tools, masterwork, Trail rations (5), Waterskin, 18 GP, 7 SP, 9 CP

Special Abilities, Acrobatic Master,Unarmed Combat Training, Weapon Training (Katana), Snatch Arrows

Dancing Lights (1/day) (Sp) Cast Dancing Lights once per day.
Darkness (1/day) (Sp) Cast Darkness once per day.
Darkvision (120 feet) You can see in the dark (black and white vision only).
Drow Immunities – Sleep You are immune to magic sleep effects.
Elven Immunities +2 save bonus vs Enchantments.
Faerie Fire (1/day) (Sp) Cast Faerie Fire once per day.
Ki Attack Speed (Su) By spending 1 point from her ki pool, a ninja can make one additional attack at her highest attack bonus, but she can do so only when making a full attack.
Ki Jump (Running Start) (Su) Jumping is always counted as being at a running start.
Ki Movement A Ninja can spend 1 point to increase her speed by 20 feet for 1 round.
Ki Pool (Su) You have a ki pool equal to 1/2 your monk level + your Charisma modifier.
Ki Stealth A ninja can spend 1 point from her ki pool to give herself a +4 insight bonus on Stealth skill checks for 1 round.
Light Blindness (Ex) Blinded for 1r in bright light, dazzled as long as they remain in it.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Spell Resistance (8) You have Spell Resistance.
Vanishing Trick (Su) As a swift action, the ninja can disappear for 1 round per level. This ability functions as invisibility. Using this ability uses up 1 ki point.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.


1- Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?
Has a need to keep clean and always cleaning/sharpening his sword.
2- As a child, what did you want to be when you grew up?
Wanted to be a world class swordman.
3- What is your greatest fear?
The fear of failing his code of honor.
4- What do you believe makes a successful life?
Becoming the most skilled swordsman.
5- Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it?
He will never fail his code of Bushido.
6- Who or what, if anything, would you die for (or otherwise go to extremes for)?
He would die for his code, family, friends, and his love of his life.
7- What is your Heroic motivation, why do you adventure?
Becoming the worlds grates swordsman.
8- Are you religious, and to what god?
Yes- Rane. Prays every day to him.
9- Your three major desires?
Grates Swordsman, Lord of some lands, Capt of standing army of 1000 man.
10- What is the price of your loyalty?
It has no price, it one of the most sacred thing.

List three good friends(NPCs)
Hunter Greensong, Sword master Herosam, Master Grimlock
List three contacts(NPCs)
Count Ely, Samurai Lord Edo Mikrosmo, Lady Darksong.
List three Enemies you made and how you made them(NPCs)
Lord Stingershadow(Old drow Military Commander) Himdal Hammerhand (Warrior from the Dwarf Nation) and Preistes of Lolth Moonstruck.


Kimdorr - The New Dawn Enoch0311